Selected Projects

Art & Research

  • QFM

    2016
    STATUS: Active
    COLLABORATORS: Danja Vasiliev
    QFM is a collection of FM transceivers embedded in cast cement cubes. Together they form a network of mini-radio devices for modeling network topologies and travel paths of data from one device to other. Each mini-radio device has an antenna, button, and LED. Each device has a push button to trigger packet transmission across the network and an LED to indicate when data has been received. Multiple network topologies, chain reactions and data avalanches can be explored and modeled using the set. It also suits well for teaching about the way networks work. Being created as part of StadtWerkStatt's RadioActive summer residency aboard the Eleonore in Linz, Austria.
  • Radical Networks

    2015, 2016
    STATUS: Active
    COLLABORATORS: Amelia Marzec, Erica Kermani
    I created the Radical Networks conference in 2015 to give artists, researchers and activists a stage upon which they could speak their ideas and come together to both inspire each other and empower the general public on what it means to take an alternative view to mainstream Internet. The conference features a diverse body of work, including DIY community networks, artistic experiments and installations, critical commentary on the current state of the World Wide Web, and speculations on the future of alternative networks.
  • Subnodes

    2012-current
    STATUS: Active
    Subnodes is an open source linux networking / node.js project that streamlines the process of setting up a wireless access point and web server for distributing content, media, and shared digital experiences. It was built with the goal of making it easier for limited-technical people to set up their own web server and and wireless network on a Raspberry Pi. Subnodes was developed as part of my residency at Eyebeam in 2012.
  • You Are Here

    2015-2016
    STATUS: Active
    COLLABORATORS: Amelia Marzec, Dan Phiffer, Susan McGregor, Benjamen Walker
    "You Are Here" is an offline content distribution project, in the context of experimental journalism, created while a Tow Fellow at the Tow Center for Digital Journalism at Columbia. The network consists of small, inexpensive, open source devices that host audio content tailored specifically for the site of installation. People can connect to the device's self-hosted wireless network and web server and listen to the curated audio stories and replies recorded by people who have previously connected to the network.
  • HouseFM

    2014
    STATUS: Archived
    COLLABORATORS: Hellyn Teng
    "HouseFM" is a networked audio installation, created for Eyebeam's Off-The-Grid exhibit. We installed a network of Raspberry Pis in a former officer's house on Governor's Island in NYC, each broadcasting on the same FM frequency a synthesized soundscape composed for its particular part of the house. As participants wander throughout the house wearing FM receiver headphones tuned to this frequency, they hear soundscapes fade in and out as they move towards and away individual devices on the network.
  • Felted Signal Processing (FSP)

    2008-2013
    STATUS: Archived
    COLLABORATORS: Lara Grant
    Felted Signal Processing is an arts and research collaboration between myself and my sister, Lara Grant. Through a variety of soft circuitry synthesizer experiments, we focused on soft interface design and sensor development.
  • Autojournal

    2007
    STATUS: Archived
    Keeping a journal is something I've always had a hard time doing due to a crippling self-consciousness that overtakes me whenever I try to sit down and reflect on my day via the written word. To address this, I developed a Java application that recorded my every key stroke and then ran it through a natural language algorithm to piece together a paragraph summarizing my day. To give myself a little more control, I included a filter to prevent the application from saving sensitive information that I did not want recorded. Every 24 hours, the compiled journal entry for the day was uploaded to my public blog.
  • Loom

    2006
    STATUS: Archived
    "Loom" is the result of combining two interests I had at the time - algorithmic composition and weaving. To experiment with sonifying the act of weaving, I built an 8' standing warp-weighted loom in the old Norse style and outfitted it with various sensors to record the actions of the shuttle, swaying warp and weft threads and the bar as i pulled it forward and let it drop back again. The sensor readings were sent to a Max/MSP patch which converted the values into a soundscape accompanying the weaving performance.
  • Nekobasu

    2006
    STATUS: Archived
    The NYC subway system is used by millions of people every day. I wanted to map the movements of the trains for each line according to its schedule in a 24 hour period, accompanied with an assigned pitch from the A minor scale, in order to hear what kinds of emergent rhythms and sonic textures might arise. I feel that this is one of the most compelling uses for sonifying / visualizing data for any system: as a method of observing the datascape across multiple time scales and therefore being able to conceptualize how a system generally behaves.
  • Playing With Food

    2006
    STATUS: Archived
    They always say you shouldn't play with your food. Well, what if your plate of food became a controller for a Max/MSP patch? In this project, I took advantage of the varying resistance of different food types and sent those values recorded between a wired up fork and knife back to Max/MSP for generating erratic compositions based on what I was eating from my plate.

Commercial

  • Vessel Works

    2016
    STATUS: Active
    COLLABORATORS: Danja Vasiliev
    Vessel is a free public library of stainless steel mugs. Our studio Cosmic.berlin researched and developed Raspberry Pi / NFC reader hardware prototypes, the back-end web application and databases for Vessel's NFC-based mug check-out system. The pilot is currently live in café locations across Brooklyn and Manhattan.
  • Pepsi.com

    2015-2016
    STATUS: Archived
    FOR: The Barbarian Group
    Pepsi.com is the brand's main portal for information on Pepsi products, sponsored events and music collaborations. The US version of the site was due a refresh and together with a team of developers, The Barbarian Group resdesigned and rebuilt Pepsi.com from the ground up. I served as the Technical Director for the project, managing a team of developers while working with the client to ensure business objectives were met as site development progressed.
  • DrinkBrisk Tumblr

    2014
    STATUS: Archived
    FOR: The Barbarian Group
    To promote Brisk's Kinda Out There campaign, we developed a visually intense and energetic tumblr site featuring Brisk's cast of cartoonish characters in a whole bunch of pyschedlic, edgy animated gifs designed to appeal to the younger crowd who appreciate unconventional content. I was one of a few developers who contributed kinda out there CSS animations and transitions for the site.
  • GE Juicetrain

    2012
    STATUS: Archived
    FOR: The Barbarian Group
    The General Electric Juice Train is a 41+ car freight train, that hauls around 550,000 gallons of Tropicana orange juice from Florida to Jersey City, 5 times a week, on the CSXfreight line. GE Locomotives use a technology called LocoComm, which records locomotive data ranging from location, throttle position, speed and temperature, to how individual engine components are behaving, all at 5 second intervals. From this dataset, I synched each data parameter to key points of the train's journey, overlayed on top of the video as an animated data time-lapse.
  • Trident's Falling Stars

    2011
    CASE STUDY: Watch on Vimeo
    STATUS: Archived
    COLLABORATORS: Interval Studios, for Noise New York
    Falling Stars is a generative audio visual iOS app that lets users sketch dynamic compositions. A variety of frenetic or soothing songs can be easily created by drawing with different ‘vines’ chosen from a palette, each of which serves as a different kind of ‘instrument’, providing an assortment of different timbres. As stars fall from above and collide with the vines, musical patterns emerge. The app was created for Trident Vitality as a way to communicate the essence of one of their newest flavors, Awaken. The app had to feel fresh yet sophisticated and appeal to a consumer both creative and tech savvy. I provided technical and creative direction for the application.
  • Playpower Character Editor

    2011
    STATUS: Archived
    COLLABORATORS: Andrew Reitano, for Derek Lomas/Playpower
    The Playpower Character Editor is a character graphics editor that allows users to create, upload, edit, and save out the files necessary for designing and implementing tile-based multi-platform 8-bit graphic assets. Platforms include the NES, Famicon, and any other system that implements the 6502 as its CPU.